US 12,175,582 B2
Animation processing method and apparatus, computer storage medium, and electronic device
Rong Zhang, Shenzhen (CN)
Assigned to TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed by Tencent Technology (Shenzhen) Company Limited, Shenzhen (CN)
Filed on Sep. 13, 2023, as Appl. No. 18/367,913.
Application 18/367,913 is a continuation of application No. 17/578,345, filed on Jan. 18, 2022, granted, now 11,790,587.
Application 17/578,345 is a continuation of application No. PCT/CN2020/125938, filed on Nov. 2, 2020.
Claims priority of application No. 202010043321.5 (CN), filed on Jan. 15, 2020.
Prior Publication US 2024/0005582 A1, Jan. 4, 2024
This patent is subject to a terminal disclaimer.
Int. Cl. G06T 13/40 (2011.01); A63F 13/52 (2014.01); A63F 13/655 (2014.01)
CPC G06T 13/40 (2013.01) [A63F 13/52 (2014.09); A63F 13/655 (2014.09); A63F 2300/6607 (2013.01); A63F 2300/695 (2013.01); G06T 2200/24 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An animation processing method performed by an electronic device, the method comprising:
obtaining state information and task information that correspond to a virtual character in a virtual environment at a current moment in an animation segment and a terrain feature of the virtual environment;
performing feature extraction on the terrain feature, the state information, and the task information using an animation processing model, to obtain joint action information corresponding to the virtual character at a next moment;
obtaining gesture adjustment information corresponding to the virtual character from the current moment to the next moment based on the joint action information; and
updating the animation segment according to the gesture adjustment information.