US 12,172,084 B2
Information synchronization method and apparatus, and storage medium
Jun Tang, Shenzhen (CN); and Yue Zhang, Shenzhen (CN)
Assigned to TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed by Tencent Technology (Shenzhen) Company Limited, Shenzhen (CN)
Filed on Sep. 13, 2023, as Appl. No. 18/367,951.
Application 18/367,951 is a continuation of application No. 17/542,220, filed on Dec. 3, 2021, granted, now 11,794,112.
Application 17/542,220 is a continuation of application No. 17/026,155, filed on Sep. 18, 2020, granted, now 11,219,833, issued on Jan. 11, 2022.
Application 17/026,155 is a continuation of application No. PCT/CN2019/099916, filed on Aug. 9, 2019.
Claims priority of application No. 201811044015.2 (CN), filed on Sep. 7, 2018.
Prior Publication US 2023/0415046 A1, Dec. 28, 2023
Int. Cl. A63F 13/77 (2014.01); A63F 13/35 (2014.01); A63F 13/52 (2014.01)
CPC A63F 13/77 (2014.09) [A63F 13/35 (2014.09); A63F 13/52 (2014.09)] 20 Claims
OG exemplary drawing
 
1. An information synchronization method performed at a terminal, the method comprising:
receiving a first attribute synchronization message from a server, the first attribute synchronization message indicating that a first object in a currently running game is within a first field of view of a virtual object associated with the terminal;
displaying the first object according to first attribute information carried in the first attribute synchronization message;
in response to an update of at least one of the first object and the virtual object, receiving a second attribute synchronization message from the server, the second attribute synchronization message indicating that a second object in the game is within the first field of view of the virtual object in the game; and
updating the display of the first object and displaying the second object according to second attribute information carried in the second attribute synchronization message on the client application.