US 12,485,576 B2
Multi-person mixed reality experience, method and apparatus
Kenneth Perlin, New York, NY (US)
Filed by Kenneth Perlin, New York, NY (US)
Filed on Apr. 17, 2023, as Appl. No. 18/135,496.
Claims priority of provisional application 63/334,060, filed on Apr. 22, 2022.
Prior Publication US 2023/0343041 A1, Oct. 26, 2023
Int. Cl. B28B 11/04 (2006.01); B28B 1/00 (2006.01); B28B 1/30 (2006.01); E01C 5/16 (2006.01); E01C 9/00 (2006.01); E01C 11/24 (2006.01); G02B 27/01 (2006.01); G06F 3/0346 (2013.01); G06T 19/00 (2011.01); G06T 19/20 (2011.01); E01C 11/26 (2006.01)
CPC B28B 11/042 (2013.01) [B28B 1/008 (2013.01); B28B 1/30 (2013.01); E01C 5/16 (2013.01); E01C 9/002 (2013.01); E01C 11/24 (2013.01); G02B 27/0172 (2013.01); G06F 3/0346 (2013.01); G06T 19/006 (2013.01); G06T 19/20 (2013.01); E01C 11/26 (2013.01); G06T 2219/024 (2013.01); G06T 2219/2012 (2013.01)] 17 Claims
OG exemplary drawing
 
1. An apparatus for viewing in a structure having a first participant and at least a second participant comprising: a first virtual reality headset to be worn by the first participant, the first virtual reality headset having an inertial motion unit, a first computer, and at least a first camera; a second virtual reality headset to be worn by the second participant, the second virtual reality headset having an inertial motion unit, a second computer, and at least a second camera, each participant sees every other participant in the structure as every other participant physically appears in the structure in real time in a simulated world displayed about them by the respective virtual reality headset each participant is wearing, each participant sees the simulated world from their own correct perspective in the structure, the simulated world includes a near field and a far field, the first participant and the second participant interact differently with the near field than the far field; a marker attached to the structure for the first and second virtual reality headsets to determine locations of the first and second participants wearing the first and second virtual reality headsets, respectively, in the structure and their own correct perspective in the structure; and coloring on at least a portion of the structure so the portion of the structure with coloring does not appear in the simulated world.