| CPC A63F 13/2145 (2014.09) [A63F 13/56 (2014.09); A63F 13/57 (2014.09); A63F 13/812 (2014.09); G06F 3/0485 (2013.01); G06F 3/0488 (2013.01)] | 11 Claims |

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11. A game system, comprising:
processing circuitry configured to:
display an indication object including an indication relating to a shot of a ball;
reciprocate the indication object back and forth in a direction intersecting with a moving direction of the ball;
receive a first input operation performed by a user on a display screen;
determine a position of a moving object based on the first input operation;
move the moving object toward the indication object when the first input operation is released; and
execute the shot in accordance with a release position of the first input operation and the indication determined by a positional relationship between the indication object and the moving object after movement.
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