US 12,154,422 B2
Information processing apparatus, system, non-transitory computer-readable storage medium with executable program stored thereon, and method
Hiroki Soji, Kyoto (JP); Hirosuke Kinoshita, Kyoto (JP); and Tatsuya Fukui, Kyoto (JP)
Assigned to NINTENDO CO., LTD., Kyoto (JP)
Filed by NINTENDO CO., LTD., Kyoto (JP)
Filed on Jun. 7, 2022, as Appl. No. 17/834,200.
Claims priority of application No. 2021-117381 (JP), filed on Jul. 15, 2021.
Prior Publication US 2023/0024418 A1, Jan. 26, 2023
Int. Cl. G08B 21/24 (2006.01); A63F 13/537 (2014.01); G06F 3/16 (2006.01)
CPC G08B 21/24 (2013.01) [A63F 13/537 (2014.09); G06F 3/165 (2013.01)] 21 Claims
OG exemplary drawing
 
1. An information processing apparatus, comprising:
a communication interface configured to communicate with another information processing apparatus, wherein the another information processing apparatus is configured to execute a game application in which a limited-time event is held for a first period; and
one or more memories configured to store computer readable instructions that, when executed by one or more processors, cause the information processing apparatus to:
receive, from the another information processing apparatus, information indicating a first time and the first period;
obtain a current time;
determine whether a first condition is satisfied, wherein the first condition includes the current time reaching a time based on the first time;
determine whether a second condition is satisfied, wherein the second condition includes the first condition being satisfied within a second period based on the received first period;
output a first sound in association with the first condition being satisfied and the second condition not being satisfied; and
output a second sound, different from the first sound, in association with the first condition and the second condition being satisfied.