US 12,482,185 B2
Data processing apparatus and method
Sahin Serdar Kocdemir, London (GB); Daniel Goldman, London (GB); and Anthony William Dann, London (GB)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on May 15, 2023, as Appl. No. 18/317,279.
Claims priority of application No. 2207266 (GB), filed on May 18, 2022.
Prior Publication US 2023/0377270 A1, Nov. 23, 2023
Int. Cl. G06T 17/20 (2006.01)
CPC G06T 17/20 (2013.01) [G06T 2210/56 (2013.01)] 22 Claims
OG exemplary drawing
 
1. A system, comprising:
one or more processors; and
one or more tangible, non-transitory media operably connectable to the one or more processors and storing instructions that, when executed, cause the one or more processors to perform operations comprising:
receiving data corresponding to at least part of a mesh, wherein the at least part of the mesh comprises:
a plurality of vertices, wherein each vertex corresponds to a location within a virtual space, and
a plurality of polygons, wherein each polygon comprises a perimeter comprising three or more lines, wherein each of the three or more lines connects two of the plurality of vertices;
in a first phase, generating two or more seed points, including processing the received data with a generating model that is trained to generate seed points, wherein each seed point corresponds to a location within the virtual space, and
in a second phase, wherein the second phase is different from the first phase, generating two or more meshlets, wherein each meshlet:
comprises a subset of the at least part of the mesh, and
is generated in dependence upon the location of a respective one of the generated seed points; and
outputting data corresponding to one or more of the generated meshlets.