US 12,478,886 B2
Player adjustment scoring system
Tom Perkin, San Marcos, CA (US)
Assigned to DFS Innovations LLC, Carlsbad, CA (US)
Filed by DFS Innovations LLC, Carlsbad, CA (US)
Filed on Jan. 8, 2024, as Appl. No. 18/407,330.
Application 18/407,330 is a continuation of application No. 17/934,399, filed on Sep. 22, 2022, granted, now 11,890,547.
Application 17/934,399 is a continuation of application No. 17/240,646, filed on Apr. 26, 2021, granted, now 11,752,438, issued on Sep. 12, 2023.
Application 17/240,646 is a continuation of application No. 16/518,902, filed on Jul. 22, 2019, granted, now 11,007,444, issued on May 18, 2021.
Claims priority of provisional application 62/701,848, filed on Jul. 23, 2018.
Prior Publication US 2025/0161824 A1, May 22, 2025
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/828 (2014.01); A63F 13/65 (2014.01); A63F 13/20 (2014.01); A63F 13/25 (2014.01)
CPC A63F 13/828 (2014.09) [A63F 13/65 (2014.09); A63F 13/20 (2014.09); A63F 13/25 (2014.09); A63F 2300/69 (2013.01); A63F 2300/8052 (2013.01)] 11 Claims
OG exemplary drawing
 
1. A method of conducting a fantasy sport contest for a plurality of participants to join, comprising:
for each of a plurality of real-life players in a player pool, the player pool comprised of real-life players available for selection by a fantasy sport contest participant,
determining by the server, a baseline fantasy value of the real-life player, the baseline fantasy value indicative of a projected fantasy score of the real-life player;
prior to the at least one real-life game:
determining, by the at least one server, a player adjustment value (PAV) for the real-life player based on the baseline fantasy value of the real-life player, the PAV determined to make adjusted fantasy values of the real life players more equal;
for each of the plurality of participants, receiving, by at least one server a network from a plurality of clients, a selection of a plurality of real-life players;
during the at least one real-life game: converting, by the at least one server, statistics of the real-life players for the at least one real-life game into baseline fantasy scores according to a baseline scoring system, and
adjusting, by the at least one server, the baseline fantasy score of the selected real-life players according to the determined PAVs to produce an adjusted fantasy score of the real-life player for the at least one real-life game.