| CPC A63F 13/358 (2014.09) [A63F 13/30 (2014.09); A63F 13/355 (2014.09); A63F 13/77 (2014.09); H04L 67/131 (2022.05); H04L 67/303 (2013.01)] | 20 Claims |

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1. A system for presenting an online game on client devices based on particular capabilities of the client devices, wherein the client devices include a first client device and a second client device, the system comprising one or more physical processors configured by machine-readable instructions to:
obtain first capability information regarding a first set of capabilities of the first client device, wherein the first set of capabilities include one or more hardware-based device-specific capabilities of the first client device;
obtain second capability information regarding a second set of capabilities of the second client device, wherein the second set of capabilities include one or more hardware-based device-specific capabilities of the second client device;
automatically make one or more selections based on at least one of the first capability information and/or the second capability information, by the one or more physical processors, of one or more software-controllable game-specific settings, wherein the one or more software-controllable game-specific settings control presentations of the online game on the client devices, wherein the one or more software-controllable game-specific settings pertain to inclusion of one or more details when rendering the online game; and
present the online game on the first client device and on the second client device in accordance with the one or more selections, wherein presenting the online game includes presenting a first presentation of the online game on the first client device and presenting a second presentation of the online game on the second client device, wherein the first presentation of the online game is controlled by the one or more software-controllable game-specific settings as selected through the one or more selections, and wherein the second presentation of the online game is controlled by the one or more software-controllable game-specific settings as selected through the one or more selections.
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