US 12,148,089 B2
Resolution independent 3-D vectorization for graphic designs
Ankit Phogat, Uttar Pradesh (IN); Xin Sun, Palo Alto, CA (US); Vineet Batra, Delhi (IN); Sumit Dhingra, New Delhi (IN); Nathan A. Carr, San Jose, CA (US); and Milos Hasan, Lafayette, CA (US)
Assigned to Adobe Inc., San Jose, CA (US)
Filed by Adobe Inc., San Jose, CA (US)
Filed on Aug. 16, 2022, as Appl. No. 17/889,168.
Prior Publication US 2024/0062455 A1, Feb. 22, 2024
Int. Cl. G06T 15/10 (2011.01); G06T 11/20 (2006.01); G06T 17/20 (2006.01)
CPC G06T 15/10 (2013.01) [G06T 11/20 (2013.01); G06T 17/205 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method comprising:
obtaining a three-dimensional rendered image and a camera position;
generating a polygonal mesh representing the three-dimensional rendered image;
creating a reduced polygonal mesh by removing one or more polygons from the polygonal mesh, wherein the one or more polygons are removed based on the camera position;
subdividing each polygon of the reduced polygonal mesh into one or more subdivided polygons wherein the one or more subdivided polygons include a number of smaller polygons formed by a number of sub-edges and connecting edges divided from each polygon of the reduced polygonal mesh, wherein the number of sub-edges divided from an edge of a polygon is defined by a proportion to a length of the edge;
performing a mapping of each pixel of the three-dimensional rendered image to the reduced polygonal mesh; and
generating a two-dimensional polygonal mesh.