US 12,148,077 B2
Techniques for enabling drawing in a computer-generated reality environment
Edwin Iskandar, San Jose, CA (US)
Assigned to Apple Inc., Cupertino, CA (US)
Filed by Apple Inc., Cupertino, CA (US)
Filed on Oct. 2, 2023, as Appl. No. 18/375,916.
Application 18/375,916 is a continuation of application No. 17/186,573, filed on Feb. 26, 2021, granted, now 11,776,182.
Application 17/186,573 is a continuation of application No. 16/144,825, filed on Sep. 27, 2018, granted, now 10,937,215, issued on Mar. 2, 2021.
Claims priority of provisional application 62/565,809, filed on Sep. 29, 2017.
Prior Publication US 2024/0104813 A1, Mar. 28, 2024
This patent is subject to a terminal disclaimer.
Int. Cl. G09G 5/00 (2006.01); G06F 3/01 (2006.01); G06T 11/60 (2006.01)
CPC G06T 11/60 (2013.01) [G06F 3/017 (2013.01)] 25 Claims
OG exemplary drawing
 
1. An electronic device, comprising:
one or more processors; and
memory storing one or more programs configured to be executed by the one or more processors, the one or more programs including instructions for:
detecting, using one or more image sensors, a first input from a first hand, wherein the first input includes a first predefined finger orientation type; and
in accordance with a determination that the first input from the first hand includes the first predefined finger orientation type:
drawing within a computer-generated reality environment responsive to hand movement of the first hand detected using the one or more image sensors, wherein drawing within the computer-generated reality environment responsive to the hand movement of the first hand comprises producing a visual effect within the computer-generated reality environment corresponding to the detected hand movement.