US 12,138,536 B2
Method and apparatus for configuring virtual scene, and storage medium thereof
Dajia Sun, Guangdong (CN)
Assigned to TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed by TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Guangdong (CN)
Filed on Jan. 11, 2024, as Appl. No. 18/410,415.
Application 18/410,415 is a continuation of application No. 17/993,262, filed on Nov. 23, 2022, granted, now 11,918,901.
Application 17/993,262 is a continuation of application No. 17/104,646, filed on Nov. 25, 2020, granted, now 11,541,310, issued on Jan. 3, 2023.
Application 17/104,646 is a continuation of application No. PCT/CN2019/102136, filed on Aug. 23, 2019.
Claims priority of application No. 201811070484.1 (CN), filed on Sep. 13, 2018.
Prior Publication US 2024/0189712 A1, Jun. 13, 2024
Int. Cl. A63F 13/52 (2014.01); A63F 13/537 (2014.01)
CPC A63F 13/52 (2014.09) [A63F 13/537 (2014.09)] 20 Claims
OG exemplary drawing
 
1. A method for configuring a virtual scene comprising:
transmitting a plurality of pieces of first-type configuration information for a candidate scene element in the virtual scene to a first-type first client;
transmitting a plurality of pieces of second-type configuration information for the candidate scene element in the virtual scene to a second-type first client, the first-type configuration information and the second-type configuration information being configured respectively for different attributes of the candidate scene element in the virtual scene;
obtaining a target configuration information for a target scene element in the virtual scene based on instructions by the first-type first client and the second-type first client indicating the different attributes of the candidate scene element; and
instructing a second client to display the target scene element in the virtual scene based on the target configuration information, wherein a player activity in the virtual scene is only viewable via the first-type first client and the second-type first client and the player activity in the virtual scene is interactable via the second client.