| CPC A63F 13/52 (2014.09) [A63F 13/537 (2014.09)] | 20 Claims |

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1. A method for configuring a virtual scene comprising:
transmitting a plurality of pieces of first-type configuration information for a candidate scene element in the virtual scene to a first-type first client;
transmitting a plurality of pieces of second-type configuration information for the candidate scene element in the virtual scene to a second-type first client, the first-type configuration information and the second-type configuration information being configured respectively for different attributes of the candidate scene element in the virtual scene;
obtaining a target configuration information for a target scene element in the virtual scene based on instructions by the first-type first client and the second-type first client indicating the different attributes of the candidate scene element; and
instructing a second client to display the target scene element in the virtual scene based on the target configuration information, wherein a player activity in the virtual scene is only viewable via the first-type first client and the second-type first client and the player activity in the virtual scene is interactable via the second client.
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