| CPC G06T 15/06 (2013.01) [G06T 15/005 (2013.01); G06T 17/20 (2013.01); G06T 2210/21 (2013.01)] | 20 Claims |

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1. A computer-implemented method of performing intersection testing in a ray tracing system, the method comprising:
determining a first offset intersection distance which is equal to a sum of an intersection distance at which a ray intersects a first primitive and a first offset which is dependent upon the orientation of the first primitive;
determining a second offset intersection distance which is equal to a sum of an intersection distance at which the ray intersects a second primitive and a second offset which is dependent upon the orientation of the second primitive; and
comparing the determined first and second offset intersection distances to select the intersection of the ray with one of the first and second primitives.
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