| CPC A63F 13/822 (2014.09) [A63F 13/335 (2014.09)] | 15 Claims |

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1. A non-transitory computer readable medium storing a program configured to perform a method, wherein the method comprises:
displaying, on a display device in an electronic device and in a first turn of executing a raising game, a raising-command-choice selection screen,
wherein the electronic device comprises a processor, the display device, and an input device,
wherein the raising-command-choice selection screen accepts a selection made by a player from a plurality of raising-related raising command choices using the input device, and
wherein the plurality of raising-related raising command choices comprise a raising command choice related to execution of a first common game among a plurality of games that are common among a plurality of game media; and
executing, by the electronic device, the raising game based on the raising command choice selected by the player in the first turn,
changing a parameter associated with a raising game medium and in response to advancing the first turn during execution of the raising game by the electronic device,
wherein displaying the raising-command-choice selection screen comprises displaying on the display device a goal achievement condition among a plurality of goal achievement conditions for the raising game medium in order to assist the player in selecting the raising command choice,
wherein the goal achievement condition is associated with the plurality of game media, and
wherein the plurality of goal achievement conditions are different for each of the plurality of game media,
wherein executing the raising game comprises executing the first common game in response to selecting the raising command choice being related to the first common game,
determining, based on a result of executing the first common game, whether or not the goal achievement condition has been achieved in response to the first common game and the goal achievement condition being associated,
wherein executing the first common game comprises changing a parameter associated with the player based on a result of determining whether the goal achievement condition has been achieved.
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