US 12,134,037 B2
Method and system for directing user attention to a location based game play companion application
Warren Benedetto, San Mateo, CA (US); and Sangho Kim, San Mateo, CA (US)
Assigned to Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed by Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed on Apr. 20, 2021, as Appl. No. 17/235,824.
Application 17/235,824 is a continuation of application No. 15/474,395, filed on Mar. 30, 2017, granted, now 10,981,061.
Application 15/474,395 is a continuation in part of application No. 15/411,421, filed on Jan. 20, 2017.
Claims priority of provisional application 62/375,834, filed on Aug. 16, 2016.
Claims priority of provisional application 62/365,202, filed on Jul. 21, 2016.
Claims priority of provisional application 62/349,546, filed on Jun. 13, 2016.
Prior Publication US 2021/0252398 A1, Aug. 19, 2021
Int. Cl. A63F 13/533 (2014.01); A63F 13/211 (2014.01); A63F 13/212 (2014.01); A63F 13/5255 (2014.01); A63F 13/5258 (2014.01); A63F 13/67 (2014.01); G06T 11/60 (2006.01); G06T 19/20 (2011.01)
CPC A63F 13/533 (2014.09) [A63F 13/211 (2014.09); A63F 13/5258 (2014.09); A63F 13/67 (2014.09); G06T 11/60 (2013.01); G06T 19/20 (2013.01); A63F 13/212 (2014.09); A63F 13/5255 (2014.09); A63F 2300/105 (2013.01); A63F 2300/305 (2013.01); G06T 2219/2004 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method, comprising:
determining a first orientation of a head mounted display (HMD) worn by a user;
displaying a three dimensional (3D) virtual reality (VR) viewing environment as presented in a current field of view (FOV) through a display based on the first orientation;
displaying an attractor with the 3D VR viewing environment presented through the display, wherein the attractor brings attention of the user to secondary content that is available to the user, wherein the secondary content supplements and is external to the 3D VR viewing environment, wherein the secondary content is not displayed with the current FOV of the 3D VR viewing environment such that the secondary content is hidden from view in the display and is located in a periphery of the current FOV;
detecting rotation of the HMD from the first orientation towards a second orientation;
generating the secondary content by a companion application generator located on the HMD and independent of generation of the 3D VR viewing environment; and
displaying the secondary content as presented through the display in a new FOV of the 3D VR viewing environment based on the rotation of the HMD to the second orientation,
wherein the attractor is distinct from the secondary content.