| CPC G07F 17/3213 (2013.01) [G07F 17/3218 (2013.01); G07F 17/3223 (2013.01); G07F 17/3225 (2013.01); G07F 17/3244 (2013.01); G07F 17/34 (2013.01)] | 2 Claims |

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1. A gaming system, comprising:
at least one remote display device having an input device;
at least one processor;
and at least one memory device that stores a plurality of instructions that, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the plurality of input devices to:
(a) establish a credit balance;
(b) initiate play of a wagering game in response to input received from the input device, the input device displaying a wager button, the wager button being associated with an amount of credit, the credit balance being decreasable by the amount of credit, the wagering game having a preset winning criteria of at least one of a game outcome in which a first symbol wins, a game outcome in which a second symbol wins, a game outcome in which no symbol wins, a game outcome in which the first and second symbol win;
(c) randomly determine and display a game outcome of an instance of play of the wagering game, wherein the game outcome includes the display of only a plurality of the first and second symbols in a depiction of virtual reels forming an array of multiple rows and multiple columns defining a plurality of cells therein; and
(d) determine an award outcome based on the amount and position of each of the randomly generated first and second symbols in the cells of the array of the game outcome, the credit balance being increasable by the determined award outcome.
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