US 12,461,954 B2
Method of using ML and AI to generate codex content
Charles Denison, San Mateo, CA (US)
Assigned to Sony Interactive Entertainment Inc., San Mateo, CA (US)
Filed by Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed on Mar. 8, 2023, as Appl. No. 18/180,780.
Prior Publication US 2024/0303261 A1, Sep. 12, 2024
Int. Cl. G06F 16/334 (2025.01); A63F 13/35 (2014.01); G06F 16/332 (2025.01); G06F 16/3332 (2025.01)
CPC G06F 16/3344 (2019.01) [A63F 13/35 (2014.09); G06F 16/3334 (2019.01)] 20 Claims
OG exemplary drawing
 
1. A system comprising:
at least one computer medium that is not a transitory signal and that comprises instructions that when executed by at least one processor cause the system to perform operations comprising:
accessing at least a first machine learning (ML) model trained on social media site comments from other players to respond to a query for help from a gamer;
receiving a query from a gamer playing a video game;
detecting environment, a character, or mechanics of a current portion of the video game played by the gamer;
generating a codex based on the detected environment, character, or mechanics;
responding to the query using the generated codex accessed by the first ML model and by returning at least one advisory comprising one or more computer game strategies, at least some of which computer game strategies comprise at least one of: a computer game character, executing at least one activity, use of at least one mechanic in at least one computer game location; and
presenting the advisory on at least one computer display.