US 12,458,880 B2
Game system, game method, game program, and game server for a puzzle game
Manabu Yamana, Tokyo (JP); and Masayuki Kawamoto, Tokyo (JP)
Assigned to THE POKÉMON COMPANY, Tokyo (JP)
Filed by The Pokemon Company, Tokyo (JP)
Filed on Oct. 28, 2022, as Appl. No. 17/975,794.
Application 17/975,794 is a continuation of application No. PCT/JP2021/000038, filed on Jan. 4, 2021.
Claims priority of application No. 2020-080967 (JP), filed on May 1, 2020.
Prior Publication US 2023/0053101 A1, Feb. 16, 2023
Int. Cl. A63F 13/35 (2014.01); A63F 13/44 (2014.01); A63F 13/69 (2014.01); A63F 13/822 (2014.01)
CPC A63F 13/44 (2014.09) [A63F 13/35 (2014.09); A63F 13/69 (2014.09); A63F 13/822 (2014.09); A63F 2300/53 (2013.01); A63F 2300/609 (2013.01); A63F 2300/638 (2013.01); A63F 2300/807 (2013.01)] 18 Claims
OG exemplary drawing
 
1. A game system capable of executing a game using a puzzle element in a game area, the game system comprising:
processing circuitry configured to
select a first puzzle element from one or more puzzle elements of one or more types in accordance with an operation of a player;
move the first puzzle element inside the game area in accordance with an operation of the player;
in response to a puzzle element with a same appearance as the first puzzle element coming into contact with the first puzzle element, couple the first puzzle element and the puzzle element with the same appearance as the first puzzle element to each other and generate a coupled puzzle element having the first puzzle element and the puzzle element with the same appearance as the first puzzle element as components;
in response to a second puzzle element of a type that differs from the first puzzle element coming into contact with the first puzzle element or the coupled puzzle element, cause the second puzzle element to execute a predetermined operation without coupling the first puzzle element and the second puzzle element to each other; and
in response to at least any one of a condition in that an operation of the player with respect to the first puzzle element is no longer performed and a condition in that a predetermined time has elapsed from a time point at which the selection of the first puzzle element is satisfied, erase the coupled puzzle element from the game area.