US 12,458,879 B2
Method, program, and electronic device
Shuichi Kurabayashi, Tokyo (JP)
Assigned to CYGAMES, INC., Tokyo (JP)
Filed by CYGAMES, INC., Tokyo (JP)
Filed on Nov. 9, 2022, as Appl. No. 18/054,005.
Application 18/054,005 is a continuation of application No. PCT/JP2021/017826, filed on May 11, 2021.
Claims priority of application No. 2020-085896 (JP), filed on May 15, 2020.
Prior Publication US 2023/0117127 A1, Apr. 20, 2023
Int. Cl. A63F 13/426 (2014.01); A63F 13/2145 (2014.01); G06F 3/041 (2006.01)
CPC A63F 13/426 (2014.09) [A63F 13/2145 (2014.09); G06F 3/0416 (2013.01)] 11 Claims
OG exemplary drawing
 
1. A method executed in a computer provided with a touchscreen, the method comprising:
a step of retaining, as a data point sequence at intervals of a predetermined time period, at least one data point that is acquired on the basis of a touch event generated by a user operation on the touchscreen and that is indicated by a value on a first axis and a value on a second axis;
a step of determining, on the basis of a displacement of the at least one retained data point in the data point sequence, a displacement speed corresponding to a speed of displacement of the position, in the data point sequence, at which the touch event has been generated and determining a weighted speed on the basis of at least a bias of the latest determined displacement speed with respect to the mean value of displacement speeds determined before the latest displacement speed; and
a step of inputting the determined weighted speed into a predetermined function that determines a value corresponding to an input value and that retains and determines a maximum value among at least one of the determined value, thereby determining a converted weighted speed for determining a parameter of an operated object in a virtual space.