| CPC A63F 13/424 (2014.09) [A63F 13/213 (2014.09); A63F 13/533 (2014.09); A63F 13/65 (2014.09); A63F 13/837 (2014.09); A63F 2300/8082 (2013.01)] | 20 Claims |

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1. A method for controlling an augmented reality (AR) game, comprising:
acquiring a voice instruction during running of the AR game;
determining a game control instruction, according to the voice instruction and a preset instruction mapping relationship;
controlling a virtual object in the AR game according to the game control instruction, wherein the virtual object is a game element that is superimposed and displayed on an image of a real environment; and
displaying prompt information if a current holding mode is inconsistent with a target holding mode, wherein the prompt information is used to instruct the current holding mode of a device to be adjusted.
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