US 12,458,876 B2
High-speed save data storage for cloud gaming
Roelof Roderick Colenbrander, Costa Mesa, CA (US)
Assigned to Sony Interactive Entertainment LLC
Filed by Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed on Apr. 11, 2023, as Appl. No. 18/298,570.
Application 18/298,570 is a continuation of application No. 17/107,329, filed on Nov. 30, 2020, granted, now 11,623,140, issued on Apr. 11, 2023.
Claims priority of provisional application 63/047,183, filed on Jul. 1, 2020.
Prior Publication US 2023/0241494 A1, Aug. 3, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/355 (2014.01); A63F 13/20 (2014.01); A63F 13/77 (2014.01); G06F 9/54 (2006.01)
CPC A63F 13/355 (2014.09) [A63F 13/20 (2014.09); A63F 13/77 (2014.09); G06F 9/547 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A management server for a cloud gaming system, comprising:
a root complex connected to a data link;
a data bus connected to the root complex;
a computer memory connected to the root complex;
a network interface connected to the data bus; and
a processor connected to the data bus, the processor configured to direct preloading of data associated with a control path application programming interface (API) call received through the data link before a data-path API call is received for the data through the data link, wherein the data is preloaded by receiving the data through the network interface and by loading the data in the computer memory by way of the root complex and data bus.