| CPC A63F 13/25 (2014.09) [A63F 13/213 (2014.09); A63F 13/537 (2014.09)] | 19 Claims |

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1. An interactive game system for implementing an interactive game in a room of a building, the room having a projection wall and a floor, the interactive game system comprising:
a motion sensing module positioned spaced-apart from the projection wall and having a motion sensor field of view directed towards the projection wall and intersecting with the projection wall to define an interactive surface on the projection wall, the motion sensing module sensing contact between a real world element and the projection wall, within the interactive surface and generating surface interaction data representative of the contact between the real-world element and the interactive surface;
a control unit in data communication with the motion sensing module, the control unit being configured to process the surface interaction data and generate graphic instructions and lighting instructions, in accordance with an implementation of a gameplay of the interactive game;
a projection module in data communication with the control unit and receiving the graphic instructions therefrom, the graphic instructions being generated based on the processed surface interaction data, the projection module projecting graphics on the interactive surface according to the graphic instructions received from the control unit; and
a lighting module in data communication with the control unit and receiving the lighting instructions therefrom, the lighting module generating a light beam at least directed to the floor, the illumination being performed according to the lighting instructions received from the control unit.
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