| CPC G07F 17/3265 (2013.01) [G07F 17/3213 (2013.01); G07F 17/3246 (2013.01); G07F 17/3248 (2013.01); G07F 17/3251 (2013.01); G07F 17/3258 (2013.01); G07F 17/3288 (2013.01)] | 20 Claims |

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1. An electronic gaming system comprising:
a memory; and
a processor configured to execute instructions stored in the memory, which when executed, cause the processor to:
store, in the memory, a first bet multiplier for a first progressive jackpot, the first bet multiplier representing a first multiplication factor;
compare symbols of an outcome of a first play instance to one or more in-game events;
determine, based on the comparison, that at least one of the outcome symbols corresponds to a first in-game event, wherein the first in-game event is associated with a first game award having a first value, and wherein the first value is awarded to a player;
apply the first bet multiplier to the first value to increase the first value by the first multiplication factor; and
bulk increment the first progressive jackpot by the increased first value.
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