| CPC G06F 16/951 (2019.01) [A63F 13/63 (2014.09); H04L 43/16 (2013.01); H04L 63/1483 (2013.01)] | 20 Claims | 

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               1. A method, comprising: 
            identifying, by a processing device, activity data that is related to activity of a plurality of users on a gaming platform, wherein the activity data is used by the gaming platform to perform a gaming process; 
                identifying first data of the activity data associated with a user account identifier by filtering the activity data that is associated with a particular user account based on the user account identifier; 
                determining a number of times that the first data of the activity data meets a first condition of a plurality of conditions, wherein the number of times that the first data of the activity data meets the first condition of the plurality of conditions comprises a number of messages associated with the user account identifier that are sent on the gaming platform; 
                responsive to determining that the number of times that the first data of the activity data meets the first condition satisfies a first threshold, determining that the first data is illegitimate flood data that negatively impacts performance of the gaming process; 
                in response to determining that the first data is illegitimate flood data, removing the first data from the activity data; and 
                after removing the first data, performing the gaming process using the activity data having the first data removed therefrom. 
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