| CPC G07F 17/3276 (2013.01) [G07F 17/3223 (2013.01); G07F 17/3258 (2013.01); G07F 17/3262 (2013.01)] | 9 Claims |

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1. A system, comprising:
a communication interface that enables communication over a communication network;
a processor;
a memory coupled with and readable by the processor, the memory storing instructions, which when executed by the processor, cause the processor to:
receive, based on input by a first player to a user interface of a first gaming device, first customized rules for a first instance of a game to be played by the first player on the first gaming device, the first customized rules being different than default rules of the game;
receive, based on input by a second player to a user interface of a second gaming device, second customized rules for a second instance of the game to be played by the second player on the second gaming device, the second customized rules being different than the default rules of the game;
establish, over the communication network using the communication interface, a competitive gaming session between the first gaming device and the second gaming device to initiate the first and second instances of the game;
apply the first customized rules to play the first instance of the game on the first gaming device to generate first customized game play information; and
apply the second customized rules to play the second instance of the game on the second gaming device to generate second customized game play information.
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