US 11,797,475 B2
Method and apparatus for media scene description
Shuai Zhao, Pleasanton, CA (US); Stephan Wenger, Hillsborough, CA (US); and Shan Liu, San Jose, CA (US)
Assigned to TENCENT AMERICA LLC, Palo Alto, CA (US)
Filed by TENCENT AMERICA LLC, Palo Alto, CA (US)
Filed on Sep. 16, 2021, as Appl. No. 17/477,134.
Claims priority of provisional application 63/137,274, filed on Jan. 14, 2021.
Prior Publication US 2022/0222205 A1, Jul. 14, 2022
Int. Cl. G06F 16/11 (2019.01); G06T 17/00 (2006.01); H04L 67/02 (2022.01); G06F 8/38 (2018.01); G06F 9/455 (2018.01)
CPC G06F 16/116 (2019.01) [G06T 17/00 (2013.01); H04L 67/02 (2013.01); G06F 8/38 (2013.01); G06F 9/45558 (2013.01); G06F 2009/45583 (2013.01); G06T 2210/32 (2013.01); G06T 2210/61 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A method of managing media storage and delivery, the method being implemented by at least one processor and comprising:
obtaining, by a media access function (MAF), a Graphics Language Transmission Format (glTF) file corresponding to a scene;
identifying a pointer in the glTF file that points to binary data included in the glTF file;
determining, based on the binary data included in the glTF file, that the glTF file has a Concise Binary Object Representation (CBOR) format;
converting the glTF file into a converted glTF file having a JavaScript Object Notation (JSON) format using a first CBOR parser function implemented by the MAF; and
obtaining media content corresponding to the scene based on the converted glTF file.