| CPC A63F 13/52 (2014.09) [G06T 7/20 (2013.01); G06T 19/00 (2013.01); G06T 2200/24 (2013.01)] | 18 Claims |

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1. An image processing method for a game loop of a game, wherein the game loop comprises a game rendering module and a motion estimation and motion compensation (MEMC) module, and a program of the game loop is stored in a non-transitory computer-readable medium and executed by more than one processing unit to generate an output image to display, the image processing method comprising:
rendering, by the game rendering module, a scene of the game to obtain a first image;
rendering, by the game rendering module, a user interface (UI) to obtain a second image;
applying, by the MEMC module, MEMC to the first image to generate an interpolated first image; and
blending, by the MEMC module, the second image and the interpolated first image into the output image to display.
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