CPC A63B 67/06 (2013.01) [A63F 7/30 (2013.01); G16Y 20/20 (2020.01); G16Y 30/00 (2020.01); G16Y 40/35 (2020.01); H04W 4/80 (2018.02); A63F 2007/3085 (2013.01)] | 7 Claims |
1. A system for a multi-player projectile-target game comprising (a) a playing surface with a target having a low-energy proximity sensor, wherein the target defines a configuration that can be altered during game play, (b) a projectile tagged with a digital transponder, and (c) at least one mobile computing device programmed with an application for a player to communicate, command, control and interact (“CCCI”) with the playing surface, target, projectile, a backend server, or a combination thereof, wherein the proximity sensor, the digital transponder, the mobile computing device, and the backend server are in wireless communication with each other, and wherein the playing surface is a cornhole board and the target is a platform aperture in the cornhole board and the tagged projectile is a tossing bag, and wherein the platform aperture further comprises a rotating disc, wherein the rotation of the disc is controlled by a set of gears that are adapted to be wirelessly commanded, controlled, communicated and interacted with by at least one mobile computing device.
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