| CPC G07F 17/3288 (2013.01) [G02B 27/0172 (2013.01); G06Q 50/34 (2013.01); H04N 21/2187 (2013.01)] | 20 Claims |

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1. A virtual sports betting system, comprising:
one or more processors; and
one or more memory devices having stored thereon instructions that when executed by the one or more processors cause the one or more processors to:
receive a sports category selection;
determine a set of live broadcast events corresponding to the selected sports category;
receive one or more data streams corresponding to each live broadcast event;
display each of the one or more data streams in a virtual environment on a head mounted display (HMD);
detect a gaze direction of a user avatar within the virtual environment is towards a live broadcast event of the set of live broadcast events;
in response to detecting the gaze direction, retrieve available wager information corresponding to the live broadcast event from one or more third-party betting platforms; and
display the retrieved wager information on the HMD adjacent the display of the live broadcast event.
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