| CPC G06T 15/005 (2013.01) [G06T 15/04 (2013.01); G06T 2210/52 (2013.01)] | 20 Claims |

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1. A method for rendering, the method comprising:
generating, by a processor, a first gradient for a shade space texture tile, wherein the first gradient reflects a relationship between shade space texel spacing and screen space pixel spacing;
generating, by the processor, a second gradient for a shade space texel of the shade space texture tile, wherein the second gradient reflects a relationship between material texel spacing for a material texture and shade space texel spacing;
combining, by the processor, the first gradient and the second gradient to obtain a third gradient; and
performing, by the processor, anisotropic filtering on the material texture using the third gradient to obtain a value for the shade space texel.
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