US 12,444,114 B2
Face model editing system and face model editing method
Kuan-Ling Chen, Taipei (TW); Yi-Hsuan Tsai, Taipei (TW); Jo-Hsuan Huang, Taipei (TW); Chieh-Han Chuang, Taipei (TW); Jun-Ting Chen, Taipei (TW); and Shih-Hua Ma, Taipei (TW)
Assigned to ASUSTEK COMPUTER INC., Taipei (TW)
Filed by ASUSTEK COMPUTER INC., Taipei (TW)
Filed on Dec. 20, 2022, as Appl. No. 18/084,971.
Claims priority of application No. 202210650778.1 (CN), filed on Jun. 9, 2022.
Prior Publication US 2023/0401776 A1, Dec. 14, 2023
Int. Cl. G06T 13/00 (2011.01); G06T 13/40 (2011.01); G06T 17/00 (2006.01); G06T 19/20 (2011.01)
CPC G06T 13/40 (2013.01) [G06T 19/20 (2013.01)] 11 Claims
OG exemplary drawing
 
1. A face model editing method adapted to a face model editing system having a modeling platform and an editing platform, wherein the modeling platform has a plurality of face feature animation objects and a plurality of object parameters corresponding to the plurality of face feature animation objects, the face model editing method comprising:
receiving an object selection instruction by using the editing platform, and accessing the object parameter of the face feature animation object corresponding to the object selection instruction from the modeling platform according to the object selection instruction;
receiving an adjusting instruction by using the editing platform and adjusting the accessed object parameter according to the adjusting instruction;
transmitting, by the editing platform, the adjusted object parameter to the modeling platform to update the object parameters;
generating, by the modeling platform, a three-dimensional face model according to the updated object parameters in combination with the face feature animation objects; and
transmitting the three-dimensional face model to the editing platform for demonstration,
wherein the face feature animation objects comprise a plurality of two-dimensional face feature animation objects and at least one three-dimensional face feature animation object,
wherein the face model editing method further comprises:
receiving an import instruction by using the editing platform and transmitting a customized animation object to the modeling platform according to the import instruction; and
converting, by the modeling platform, the customized animation object into a two-dimensional diagram, and combining the two-dimensional diagram with the three-dimensional face model, and
wherein the two-dimensional diagram is a UV map.