US 12,442,652 B2
Interactive method based on electronic map, apparatus, computer device and storage medium
Zhitong Zhou, Shenzhen (CN)
Assigned to TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed by TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed on Apr. 21, 2023, as Appl. No. 18/137,841.
Application 18/137,841 is a continuation of application No. PCT/CN2022/092415, filed on May 12, 2022.
Claims priority of application No. 202110656428.1 (CN), filed on Jun. 11, 2021.
Prior Publication US 2023/0258465 A1, Aug. 17, 2023
Int. Cl. G06T 19/20 (2011.01); G01C 21/36 (2006.01)
CPC G01C 21/3638 (2013.01) [G01C 21/3676 (2013.01); G06T 19/20 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An interactive method based on electronic map, performed by a computer device and comprising:
displaying a navigation route for a target object in a display interface of an electronic map;
displaying a dynamic three-dimensional model at a target position in the navigation route, the target position indicating a current position of the target object, and a current display state of the dynamic three-dimensional model corresponding to the current moving state of the target object;
changing a display state of the dynamic three-dimensional model in response to a change of the moving state of the target object in a navigation process associated with the navigation route;
determining a resource saturation state of a terminal corresponding to the electronic map; and
dynamically adjusting a frame rate of the dynamic three-dimensional model according to the resource saturation state and the moving state of the target object, comprising:
in response to the moving state of the target object indicating a first moving speed, adjusting the frame rate of the three-dimensional model to a first frame rate;
in response to the moving state of the target object indicating a second moving speed greater than the first moving speed and the resource saturation state being below a saturation threshold, maintaining the frame rate of the three-dimensional model at a second frame rate higher than the first frame rate.