US 12,440,759 B2
Computer system, game system, and execution control method
Kaito Yamauchi, Tokyo (JP); and Satoshi Imashiro, Tokyo (JP)
Assigned to BANDAI NAMCO ENTERTAINMENT INC., Tokyo (JP)
Filed by BANDAI NAMCO ENTERTAINMENT INC., Tokyo (JP)
Filed on Feb. 3, 2023, as Appl. No. 18/105,473.
Application 18/105,473 is a continuation of application No. PCT/JP2021/021940, filed on Jun. 9, 2021.
Claims priority of application No. 2020-133502 (JP), filed on Aug. 6, 2020.
Prior Publication US 2023/0182017 A1, Jun. 15, 2023
Int. Cl. A63F 13/537 (2014.01); A63F 13/67 (2014.01); A63F 13/837 (2014.01)
CPC A63F 13/537 (2014.09) [A63F 13/67 (2014.09); A63F 13/837 (2014.09)] 18 Claims
OG exemplary drawing
 
1. A computer system comprising:
at least one processor or circuit programmed to execute:
setting a first team headquarters of a first team, a second team headquarters of a second team, and at least one intermediate base that either of the teams can alternately capture to use as a base in a game space;
controlling display of a first gauge whose gauge value increases or decreases in accordance with at least one of a headquarters parameter value of the first team and game progress status of the first team, and a second gauge whose gauge value increases or decreases in accordance with at least one of a headquarters parameter value of the second team and game progress status of the second team; and
controlling adjustment of capture difficulty of the intermediate base based on the gauge value of the first gauge and the gauge value of the second gauge.