US 12,112,436 B2
Systems and methods of implementing real-world ambient variance in augmented environments
Curtis Hutten, Laguna Beach, CA (US); and Robert D. Fish, Irvine, CA (US)
Assigned to Wormhole Labs, Inc., North Hollywood, CA (US)
Filed by Wormhole Labs, Inc., North Hollywood, CA (US)
Filed on Mar. 24, 2022, as Appl. No. 17/703,837.
Claims priority of provisional application 63/165,279, filed on Mar. 24, 2021.
Prior Publication US 2022/0309755 A1, Sep. 29, 2022
Int. Cl. G06T 19/00 (2011.01); G06F 3/14 (2006.01); G06F 3/16 (2006.01); G06T 13/40 (2011.01); G06T 15/20 (2011.01); G10L 21/034 (2013.01); H04S 1/00 (2006.01); H04S 7/00 (2006.01)
CPC G06T 19/006 (2013.01) [G06F 3/1454 (2013.01); G06F 3/165 (2013.01); G06T 13/40 (2013.01); G06T 15/20 (2013.01); G10L 21/034 (2013.01); H04S 1/007 (2013.01); H04S 7/303 (2013.01); G06T 2200/28 (2013.01); G06T 2219/024 (2013.01); H04S 2400/11 (2013.01); H04S 2400/13 (2013.01)] 16 Claims
OG exemplary drawing
 
1. A computer-implemented method of incorporating real-world limitations into a shared, environment, concurrently renderable by first and second users, comprising:
receiving a user selection of a shared environment, wherein the shared environment represents a real-world environment;
retrieving spatial data associated with the shared environment;
retrieving environmental sensor data associated with the shared environment, wherein the environmental sensor data captures a varying ambient environment of the shared environment, and wherein the environmental sensor data includes at least one of audio data and image data;
rendering an avatar of the first user within the shared environment from a first third-person perspective; and
rendering an avatar of the second user within the shared environment from a second third-person perspective.