CPC E02F 9/2033 (2013.01) [E02F 9/2029 (2013.01); E02F 9/2253 (2013.01); E02F 9/262 (2013.01); E02F 9/265 (2013.01); G06T 7/73 (2017.01); G06V 10/82 (2022.01); G06V 20/58 (2022.01); G06V 30/1444 (2022.01); G06T 2207/10012 (2013.01); G06T 2207/10028 (2013.01); G06T 2207/20084 (2013.01); G06T 2207/30252 (2013.01)] | 19 Claims |
1. A method of defining a virtual 3D exclusion zone, comprising the steps of:
scanning a local environment of a first work machine;
identifying a second work machine within the local environment;
generating a virtual 3D representation of the local environment and the second work machine;
identifying one or more key structures of the second work machine;
orienting the first work machine with respect to the local environment;
generating a virtual 3D exclusion zone encompassing the key structures, in which the 3D exclusion zone defines a space that should not be occupied by the first work machine; and
redirecting a direction of a velocity vector of an implement arm of the first work machine or redirecting a direction of an angular velocity vector of the implement arm of the first work machine to avoid intersection of the implement arm with the 3D exclusion zone.
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