CPC A63F 13/795 (2014.09) [A63F 13/355 (2014.09); A63F 13/48 (2014.09); A63F 13/86 (2014.09)] | 20 Claims |
1. A method for coordinating multiplayer game sessions, the method comprising:
determining that a first user associated with a first user device is viewing game content created by a second user associated with a second user device; and
causing a selectable input element to join a queue of players to participate in a multiplayer game session with the second user to be presented on the first user device based on the first user satisfying criteria for joining a multiplayer game session with the second user, wherein receiving a selection of the selectable input element:
causes the first user to be added to a position in the queue of players;
causes an invitation to join the multiplayer game session to be presented on the first user device in response to determining that the first user can participate in the multiplayer games session based on the position within the queue of players; and
causing the first user to be added to the multiplayer game session that includes at least the first user and the second user in response to determining that the invitation to join the multiplayer game session has been accepted on the first user device.
|