CPC G07F 17/3265 (2013.01) [G07F 17/3213 (2013.01); G07F 17/3258 (2013.01); G07F 17/3267 (2013.01); G07F 17/34 (2013.01)] | 20 Claims |
1. A gaming machine comprising:
a display device configured to present a plurality of symbol positions; and
game-logic circuitry configured to:
initiate a cycle counter at an initial counter value;
link a first multiplier value to a first symbol position of the plurality of symbol positions;
cause the display device to present a first game cycle outcome by selectively populating the first symbol position with a value-bearing symbol, the value-bearing symbol including award indicia visually indicating an award value associated with the value-bearing symbol;
in response to the first symbol position being populated by the value-bearing symbol, cause the display device to: (i) update the award indicia of the value-bearing symbol at least partially as a function of the award value and the first multiplier value, and (ii) lock the value-bearing symbol within the first symbol position for at least one subsequent game cycle outcome;
in response to the first symbol position remaining unpopulated, update the cycle counter and update the first multiplier value at least partially as a function of the updated cycle counter;
cause the display device to present multiplier indicia associated with the first symbol position, the multiplier indicia visually indicating the updated first multiplier value; and
cause the display device to present an award at least partially as a function of an award value indicated by award indicia of any locked value-bearing symbols within the plurality of symbol positions.
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