| CPC H04N 19/132 (2014.11) [G06T 7/11 (2017.01); G06V 10/56 (2022.01); G06V 10/761 (2022.01)] | 16 Claims |

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1. A multilevel selective rendering method for increasing rendering performance, comprising:
setting a multilevel threshold for a current tile in a rendering process for an image frame divided into a plurality of tiles;
generating initial sampling blocks by performing initial sampling for the current tile;
generating first level blocks by performing first level selective rendering according to a first level threshold of the multilevel threshold based on the initial sampling blocks;
generating second level blocks by performing second level selective rendering according to a second level threshold of the multilevel threshold based on the first level blocks; and
initiating the multilevel selective rendering for a next tile of the current tile when multilevel selective rendering for the current tile is completed through repetition of level-specific selective renderings.
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