US 12,437,612 B2
Persistent collection feature systems and methods
Nathan Warms, Austin, TX (US); Jennifer Mizzi, Round Rock, TX (US); Rogelio Decasa, Jr., Renton, WA (US); Hanna Sanborn, Georgetown, TX (US); Zachary Smith, Austin, TX (US); Erick Ching, Cedar Park, TX (US); and Kevin Walsh, Reno, NV (US)
Assigned to Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed by Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed on Aug. 26, 2022, as Appl. No. 17/822,747.
Claims priority of provisional application 63/280,442, filed on Nov. 17, 2021.
Prior Publication US 2023/0154286 A1, May 18, 2023
Int. Cl. G07F 17/32 (2006.01); G06F 7/58 (2006.01); G07F 17/34 (2006.01)
CPC G07F 17/3267 (2013.01) [G06F 7/588 (2013.01); G07F 17/3213 (2013.01); G07F 17/34 (2013.01)] 16 Claims
OG exemplary drawing
 
1. A gaming device comprising a game display configured to display a game interface including a plurality of reel positions, a memory device, and a processor in communication with the game display and the memory device, the processor is configured to:
display the game interface including a plurality of reels and a plurality of collection indicators, each of the plurality of collection indicators associated with one of the plurality of reels;
in response to a game instance of a base game, determine that at least a threshold number of scatter symbols is displayed in respective reel positions of the plurality of reels;
in response to the determination that at least the threshold number of scatter symbols is displayed, the threshold number of scatter symbols being greater than one, for each of the plurality of reels, cause the game display to increment a collection indicator of the plurality of collection indicators corresponding to each reel by a number of scatter symbols displayed in the corresponding reel;
after incrementing the collection indicator for each reel based on the threshold number of scatter symbols being displayed, initiate a free spin feature and determine a number of free spin credits for the free spin feature while continuing to display the collection indicator;
for each reel, select a respective lookup table from a plurality of lookup tables based on a current number of collectible symbols displayed in the collection indicator associated with the reel, wherein each of the plurality of lookup tables is associated with a corresponding probability of displaying a collectible symbol;
for each reel, individually perform a lookup within the respective lookup table associated with the reel based on a random number generator (RNG) outcome;
determine to cause at least one collectible symbol to be displayed in one of the reel positions of the plurality of reels based on the lookup performed for the reel corresponding to the one of the reel positions;
in response to determining that one or more collectable symbols are displayed, cause the game display to increment the collection indicator for each of the plurality of reels in which the collection symbols are displayed;
determine that one of the collection indicators is displaying a threshold number of collectible symbols; and
in response to determining that one of the collection indicators has reached the threshold number of collectible symbols, cause the game display to display a reel replacement feature in place of the reel corresponding to the one of the collection indicators.