| CPC G07F 17/3211 (2013.01) [G07F 17/3286 (2013.01)] | 20 Claims |

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1. An electronic gaming system comprising:
at least one memory storing instructions, a weighted table, and a random number generator (RNG); and
at least one processor in communication with the at least one memory, wherein the instructions, when executed by the at least one processor, cause the at least one processor to:
cause display of a plurality of display positions comprising a plurality of respective symbols;
select a number of the plurality of display positions for use in an electronic game, the number of the plurality of display positions comprising selected display positions;
determine which of the number of the plurality of display positions comprises a winning display position for the electronic game, wherein a subset of the plurality of display positions comprise feature display positions;
determine, based on an RNG output and the weighted table, a respective credit value for at least one selected display position comprising a feature display position;
in the at least one selected display position comprising a feature display position, convert display from a respective symbol of the plurality of respective symbols to the respective credit value, wherein upon conversion, the at least one selected display position comprises at least one converted display position; and
for at least one additional play of the electronic game, cause the respective credit value to remain displayed in the at least one selected display position.
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