US 12,437,125 B2
Computer aided design system and method for educational table games
Chun-Yen Chang, Taipei (TW); and Ping-Han Cheng, Taipei (TW)
Assigned to NATIONAL TAIWAN NORMAL UNIVERSITY, Taipei (TW)
Filed by National Taiwan Normal University, Taipei (TW)
Filed on Dec. 30, 2021, as Appl. No. 17/565,941.
Claims priority of application No. 109147007 (TW), filed on Dec. 31, 2020.
Prior Publication US 2022/0207200 A1, Jun. 30, 2022
Int. Cl. G06F 7/48 (2006.01); G06F 30/12 (2020.01)
CPC G06F 30/12 (2020.01) 5 Claims
OG exemplary drawing
 
1. A computer aided design system for an educational table game, comprising:
a data storage device therein storing a plurality of predetermined objects, a plurality of predetermined hierarchical subjects, a plurality of predetermined learning contents, a plurality of predetermined game rule templates, a plurality of predetermined game scene templates, and a plurality of predetermined game accessory templates;
a table game data processing device, coupled to the data storage device;
a table game file outputting device, coupled to the data storage device and the table game data processing device respectively; and
a graphical user interface, coupled to the table game data processing device, configured to provide the predetermined objects and the predetermined hierarchical subjects, retrieved by the table game data processing device, for selection, and configured to receive a selected object selected from the predetermined objects and a selected hierarchical subject selected from the predetermined hierarchical subjects for the educational table game,
wherein the table game data processing device retrieves a plurality of retrieved learning contents from the predetermined learning contents in accordance with the selected hierarchical subject and provides the retrieved learning contents for selection through the graphical user interface, the graphical user interface receives at least one selected learning content selected from the retrieved learning contents,
the table game data processing device retrieves a plurality of retrieved game rule templates from the predetermined game rule templates in accordance with the at least one selected learning content and provides the retrieved game rule templates for selection through the graphical user interface, the graphical user interface receives at least one selected game rule template selected from the retrieved game rule templates, the graphical user interface receives a plurality of first setting conditions for the at least one selected game rule template into a set game rule,
the table game data processing device retrieves a selected game scene template from the plurality of predetermined game scene templates in accordance with the set game rule and provides the selected game scene template for setting through the graphical user interface, the graphical user interface receives a plurality of second setting conditions for the selected game scene template into a set game scene,
the table game data processing device retrieves a plurality of retrieved game accessory templates from the predetermined game accessory templates in accordance with the set game scene and provides the retrieved game accessory templates for selection through the graphical user interface, the graphical user interface receives a selected game accessory template selected from the retrieved game accessory templates, the graphical user interface receives a plurality of third setting conditions for the selected game accessory template into a set game accessory package file,
the table game data processing device generates a game plan file in accordance with the set game scene and outputs the game plan file and the set game accessory package file through the table game file outputting device.