US 12,436,828 B2
Method and system for compensating for a crash event during display of a virtual environment on a virtual reality headset
Lewis Thresh, London (GB); and Christopher Buchanan, London (GB)
Assigned to Sony Interactive Entertainment Europe Limited, London (GB)
Filed by Sony Interactive Entertainment Europe Limited, London (GB)
Filed on May 7, 2024, as Appl. No. 18/656,779.
Claims priority of application No. 2306782 (GB), filed on May 9, 2023.
Prior Publication US 2024/0378100 A1, Nov. 14, 2024
Int. Cl. G06F 11/07 (2006.01); G06F 3/01 (2006.01); G06T 15/00 (2011.01)
CPC G06F 11/0706 (2013.01) [G06F 3/012 (2013.01); G06T 15/005 (2013.01)] 17 Claims
OG exemplary drawing
 
1. A method for compensating for a crash event during display of a virtual environment on a virtual reality (VR) headset, the method comprising:
receiving virtual display content representing a virtual environment;
tracking an orientation of the VR headset;
prior to a crash event, rendering and displaying the virtual display content according to the orientation of the VR headset during normal operation;
rendering future virtual display content associated with a plurality of possible orientations of the VR headset;
detecting a crash event that prevents further rendering of virtual display content; and
after the crash event, displaying a virtual display sequence based on the rendered future virtual display content to prevent a sudden stop in the display of the virtual environment.