US 12,434,157 B2
Gaming system accompanied by video chat and method of performing gaming session
Idan Shriki, Tel Aviv (IL); and Or Haim Ben-Shimon, Tel Aviv (IL)
Assigned to COMUNIX LTD., Tel Aviv (IL)
Appl. No. 18/016,519
Filed by COMUNIX LTD., Tel Aviv (IL)
PCT Filed Jul. 19, 2021, PCT No. PCT/IL2021/050881
§ 371(c)(1), (2) Date Jan. 17, 2023,
PCT Pub. No. WO2022/018725, PCT Pub. Date Jan. 27, 2022.
Claims priority of provisional application 63/053,871, filed on Jul. 20, 2020.
Prior Publication US 2023/0271092 A1, Aug. 31, 2023
Int. Cl. A63F 13/87 (2014.01); A63F 13/35 (2014.01); A63F 13/55 (2014.01); A63F 13/655 (2014.01)
CPC A63F 13/87 (2014.09) [A63F 13/35 (2014.09); A63F 13/55 (2014.09); A63F 13/655 (2014.09)] 7 Claims
OG exemplary drawing
 
1. A gaming system accompanied by a video chat, comprising:
a. a gaming server configured for performing a gaming session comprising receiving player actions, executing the gaming session, and generating game results;
b. a video chat server configured for establishing and maintaining a video chat between game players; and
c. at least two gaming end terminals, each usable by an individual game player and connectable to the gaming and video chat servers, each gaming end terminal configured for representing a video chat image, inputting and outputting game data, and comprising:
i. a gaming thread comprising a user interface; and
ii. a video chat thread;
wherein the gaming thread comprises a library of graphical objects corresponding to game statuses of the game player associated with the game results generated by the gaming server,
and wherein the graphical objects are selectively displayed within the video chat thread in real-time to reflect the current game status of the game player during the video chat session.