US 12,434,150 B2
System and method for monetizing advertising in a gaming or virtual system
Shervin Gerami, Ashburn, VA (US); and Aaron Pawloski, Potomac Falls, VA (US)
Filed by Shervin Gerami, Ashburn, VA (US); and Aaron Pawloski, Potomac Falls, VA (US)
Filed on Apr. 6, 2022, as Appl. No. 17/714,482.
Application 17/714,482 is a continuation in part of application No. 16/811,604, filed on Mar. 6, 2020, granted, now 11,321,725.
Claims priority of provisional application 62/814,539, filed on Mar. 6, 2019.
Prior Publication US 2022/0288494 A1, Sep. 15, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G06Q 30/02 (2023.01); A63F 13/61 (2014.01); G06Q 30/0242 (2023.01); G06Q 30/0251 (2023.01); G06Q 30/0273 (2023.01); G06Q 30/08 (2012.01)
CPC A63F 13/61 (2014.09) [G06Q 30/0246 (2013.01); G06Q 30/0271 (2013.01); G06Q 30/0273 (2013.01); G06Q 30/08 (2013.01); A63F 2300/5506 (2013.01); A63F 2300/5553 (2013.01); A63F 2300/8082 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method comprising:
providing, using at least one processor, a video game or online game;
integrating an application programming interface (API) with the video game or online game;
displaying an advertisement on a three dimensional (“3D”) or four dimensional (“4D”) object associated with the video game or online game, wherein the advertisement is targeted marketing that is based at least in part, upon one or more of a collection of game-factors, wherein the displayed advertisement is determined by one or more bidders participating in an auction; and
enabling communication via the API with a virtual advertising marketplace that communicates electronically via one or more APIs with at least one of a game developer, an advertiser, an advertising agency, and the game user.