US 12,434,149 B2
Game data processing method and apparatus, computer, and readable storage medium
Yuxuan Liang, Shenzhen (CN); Yuxin Xiao, Shenzhen (CN); and Kangrui Wu, Shenzhen (CN)
Assigned to TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed by TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen (CN)
Filed on Jul. 26, 2022, as Appl. No. 17/874,220.
Application 17/874,220 is a continuation of application No. PCT/CN2021/106177, filed on Jul. 14, 2021.
Claims priority of application No. 202010744247.X (CN), filed on Jul. 29, 2020.
Prior Publication US 2022/0355204 A1, Nov. 10, 2022
Int. Cl. A63F 13/00 (2014.01); A63F 13/35 (2014.01); A63F 13/46 (2014.01); A63F 13/60 (2014.01)
CPC A63F 13/60 (2014.09) [A63F 13/35 (2014.09); A63F 13/46 (2014.09)] 19 Claims
OG exemplary drawing
 
1. A game data processing method, the method comprising:
displaying a game loading screen in a web presentation page in response to a game data loading request for a web simulation game;
obtaining user game data in a client game associated with the web simulation game based on the game data loading request, and obtaining a data loading interface associated with the game data loading request in a game engine of the web simulation game;
establishing data communication based on the data loading interface and the game engine of the web simulation game, calling the game engine of the web simulation game based on the data communication, and transmitting the user game data to the game engine of the web simulation game;
generating game scene data of the web simulation game according to the user game data based on the game engine of the web simulation game; and
displaying a game scene screen rendered based on the game scene data of the web simulation game, the game scene screen responsive to a game interactive operation associated with the web simulation game.