| CPC A63F 13/56 (2014.09) [A63F 13/2145 (2014.09); G06F 3/0485 (2013.01); G06F 3/0488 (2013.01)] | 20 Claims |

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1. A method for controlling pathfinding in a game, wherein a graphical user interface is provided by a mobile terminal, a content displayed on the graphical user interface comprises at least part of a game scene and a first virtual character located in the game scene, the graphical user interface provides a movement control area, and the method comprises:
controlling the first virtual character to move in the game scene, in response to a first touch operation acting on the movement control area;
providing at least one position identifier in a designated area of the graphical user interface, in response to determining that the first touch operation satisfies a trigger condition, wherein the at least one position identifier corresponding to at least one position in the game scene, and the designated area is located outside the game scene;
determining a first target position identifier from the at least one position identifier; and
controlling the first virtual character to perform automatic pathfinding to a position corresponding to the first target position identifier in the game scene.
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