US 12,102,926 B2
Game apparatus and program
Hirohiko Sekido, Tokyo (JP); Shinichi Tachibana, Tokyo (JP); and Fumiya Kobayashi, Tokyo (JP)
Assigned to BANDAI CO., LTD., Tokyo (JP)
Filed by BANDAI CO., LTD., Tokyo (JP)
Filed on Nov. 29, 2021, as Appl. No. 17/537,201.
Claims priority of application No. 2020-200633 (JP), filed on Dec. 2, 2020.
Prior Publication US 2022/0168654 A1, Jun. 2, 2022
Int. Cl. A63F 13/825 (2014.01); A63F 13/211 (2014.01); A63F 13/212 (2014.01); A63F 13/46 (2014.01); A63F 13/537 (2014.01)
CPC A63F 13/825 (2014.09) [A63F 13/211 (2014.09); A63F 13/212 (2014.09); A63F 13/46 (2014.09); A63F 13/537 (2014.09); A63F 2300/1012 (2013.01); A63F 2300/105 (2013.01); A63F 2300/61 (2013.01); A63F 2300/65 (2013.01); A63F 2300/8058 (2013.01)] 14 Claims
OG exemplary drawing
 
1. A game apparatus that provides gameplay for development of one or more characters that evolve through a plurality of evolution stages, the game apparatus comprising:
a sensor that acquires information about a state of activity of a wearer,
wherein the sensor comprises an acceleration sensor that detects movement occurring in the game apparatus and/or a heart rate sensor that detects a heartbeat of the wearer;
an update unit that updates a first parameter based on the information about the state of activity of the wearer acquired by the sensor and updates a second parameter based on updates to the first parameter at each timing of updating the first parameter,
wherein the second parameter comprises a condition of a developing character of the one or more characters, which is determined based on a plurality of updates to the first parameter, the condition representing a mental state of the developing character at each timing of updating the first parameter;
a display control unit that causes a display screen to display the developing character in a display mode corresponding to the first parameter and the second parameter, which are updated by the update unit,
wherein the developing character is displayed based on the condition included in the second parameter;
an accumulation unit that accumulates an evolution score relating to development of the developing character based on the first parameter and the second parameter, which are updated by the update unit,
wherein the accumulation of the evolution score is corrected based on the condition included in the second parameter at each timing of updating the first parameter; and
a determination unit that determines a target character of the developing character based on the evolution score accumulated by the accumulation unit.