US 11,772,000 B2
User interaction selection method and apparatus
Jesus Lucas Barcias, London (GB)
Assigned to Sony Interactive Entertainment Inc., Tokyo (JP)
Filed by Sony Interactive Entertainment Inc., Tokyo (JP)
Filed on Jul. 6, 2020, as Appl. No. 16/921,315.
Claims priority of application No. 1910354 (GB), filed on Jul. 19, 2019.
Prior Publication US 2021/0016182 A1, Jan. 21, 2021
Int. Cl. A63F 13/795 (2014.01); A63F 13/21 (2014.01); A61B 5/00 (2006.01)
CPC A63F 13/795 (2014.09) [A61B 5/6897 (2013.01); A63F 13/21 (2014.09)] 15 Claims
OG exemplary drawing
 
1. A game selection system for matching a current user to a subsequent game session, comprising
one or more videogame controllers operable to provide controller input data to the game selection system;
one or more trained correlators operable to receive, as a first input, first input data comprising the controller input data relating to an interaction of the current user with the one or more videogame controllers during a current game session, and generate, as a final output, final output data relating to an emotionally driven likelihood of the current user subsequently quitting the current game session based on the controller input data relating to the interaction of the current user with the one or more videogame controllers during the current game session; and
a modification processor configured to modify a parameter related to matching the current user to the subsequent game session in response to the final output data.