US 12,424,064 B2
System and method of providing a hold and spin feature game with progressive play meters
Daniel Marks, Decatur, GA (US); Hua Xu, Marietta, GA (US); and Dinesh Dua, Alpharetta, GA (US)
Assigned to Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed by Aristocrat Technologies, Inc., Las Vegas, NV (US)
Filed on Apr. 17, 2024, as Appl. No. 18/638,539.
Application 18/638,539 is a continuation of application No. 17/305,995, filed on Jul. 19, 2021, granted, now 11,990,007.
Application 17/305,995 is a continuation of application No. 16/558,735, filed on Sep. 3, 2019, granted, now 11,069,199, issued on Jul. 20, 2021.
Claims priority of provisional application 62/727,805, filed on Sep. 6, 2018.
Claims priority of provisional application 62/726,740, filed on Sep. 4, 2018.
Prior Publication US 2024/0265786 A1, Aug. 8, 2024
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/00 (2006.01); G07F 17/32 (2006.01); G07F 17/34 (2006.01)
CPC G07F 17/34 (2013.01) [G07F 17/3213 (2013.01); G07F 17/3251 (2013.01); G07F 17/3255 (2013.01); G07F 17/3258 (2013.01); G07F 17/3265 (2013.01); G07F 17/3267 (2013.01)] 20 Claims
OG exemplary drawing
 
1. An electronic gaming system comprising one or more servers, each of the one or more servers comprising:
one or more network interfaces, one or more processors and one or more memory devices, wherein:
the one or more network interfaces, the one or more processors and the one or more memory devices of each server are operably connected, and
at least one of the one or more memory devices of at least one server stores computer-executable instructions for controlling the one or more processors of the at least one server to:
transmit instructions, via the one or more network interfaces, to an end user device (EUD) to cause a base game to be presented on one or more displays of the EUD,
determine a base game outcome and corresponding display symbols for the base game, the display symbols selected from a first symbol set,
transmit instructions to the EUD to cause, during the base game, the one or more displays of the EUD to present the corresponding display symbols in a display matrix having a plurality of display positions,
transmit instructions to the EUD to cause, during the base game, the one or more displays of the EUD to present a plurality of progressive play meters, wherein each progressive play meter is representative of a number of plays available in a feature game and each progressive play meter corresponds to a feature level of a plurality of feature levels,
transmit instructions to the EUD to adjust at least a first of the plurality of progressive play meters based, at least in part, in response to at least one spin award symbol being selected in the base game outcome, the at least one spin award symbol corresponding to at least a first progressive play meter of the plurality of progressive play meters and at least a first feature of the plurality of feature levels,
transmit instructions to the EUD to cause, in response to a first triggering condition being met in the base game outcome, the one or more displays of the EUD to present the feature game comprising a bonus matrix having a plurality of display positions and, in association with such presentation of the feature game, initially configure the feature game to provide the number of plays indicated by the first progressive play meter of the plurality of progressive play meters,
transmit instructions to the EUD to cause, during one or more plays of the feature game, configurable symbols associated with any previous feature game outcome to be held in the display positions of the bonus matrix and select and display symbols in other display positions of the bonus matrix, and
transmit instructions to the EUD to cause the one or more displays to present information regarding one or more feature game awards, wherein one feature game award is based, at least in part, on the configurable symbols displayed in the feature game.