| CPC G06T 13/80 (2013.01) [G06F 3/1438 (2013.01); G06F 9/3009 (2013.01)] | 15 Claims |

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1. A method for controlling boot display, comprising:
acquiring configuration information of a vehicle in response to receiving a start-up signal of the vehicle;
determining a display mode matching the configuration information;
acquiring a boot animation corresponding to the display mode; and
driving a screen of the vehicle to display the boot animation in accordance with the display mode;
wherein the vehicle comprises a plurality of screens;
wherein driving the screen of the vehicle to display the boot animation in accordance with the display mode comprises:
creating and starting a plurality of threads, wherein each of the threads corresponds to each of the screens; and
driving the plurality of screens of the vehicle to display the boot animation in accordance with the display mode in response to each of the threads being successfully connected to the screen corresponding to the thread;
wherein driving the plurality of screens of the vehicle to display the boot animation in accordance with the display mode in response to each of the threads being successfully connected to the screen corresponding to the thread comprises:
initializing a plurality of players, wherein each of the players corresponds to each of the screens;
determining a communication mode between the plurality of threads; and
driving the plurality of players to play back the boot animation in accordance with the communication mode between the plurality of threads, such that the screens corresponding to the plurality of players display the boot animation;
wherein the communication mode comprises a first communication mode, wherein in the first communication mode, a first thread is communicated with all second threads simultaneously, the first thread being any of the plurality of threads and the second thread being any of the plurality of threads other than the first thread; and
wherein driving the plurality of players to play back the boot animation in accordance with the communication mode between the plurality of threads such that the screens corresponding to the plurality of players display the boot animation comprises:
transmitting the boot animation by the first thread to a first screen corresponding to the first thread and driving a first player corresponding to the first screen to play back the boot animation, such that the first screen displays the boot animation; and
transmitting the boot animation by the first thread to all the second threads, transmitting the boot animation by the second threads to second screens corresponding to the second threads, and driving second players corresponding to the second screens to play back the boot animation, such that the second screens display the boot animation.
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