US 12,423,863 B2
Computer implemented method and system for providing an augmented reality entertainment environment
Pedro Federico Quijada Leyton, London (GB); David Erwan Damien Uberti, London (GB); Lloyd Preston Stemple, London (GB); and Aron Giuseppe Visciglia, London (GB)
Assigned to Sony Interactive Entertainment Europe Limited, London (GB)
Filed by Sony Interactive Entertainment Europe Limited, London (GB)
Filed on Jun. 9, 2023, as Appl. No. 18/208,086.
Claims priority of application No. 2208505 (GB), filed on Jun. 10, 2022.
Prior Publication US 2023/0401739 A1, Dec. 14, 2023
Int. Cl. G06T 7/73 (2017.01); A63F 13/52 (2014.01); A63F 13/5372 (2014.01); G06T 11/00 (2006.01); G06V 20/20 (2022.01)
CPC G06T 7/73 (2017.01) [A63F 13/52 (2014.09); A63F 13/5372 (2014.09); G06T 11/00 (2013.01); G06V 20/20 (2022.01)] 19 Claims
OG exemplary drawing
 
1. A computer-implemented method for providing an augmented reality entertainment environment, the method implemented by a processing resource, the method comprising the steps of:
initialising the augmented reality entertainment environment at a location;
determining the presence of a physical object;
determining whether the physical object is a known or unknown physical object and, if the physical object is determined to be known, retrieving position tracking data for the object; generating at least one visual element for rendering in the augmented reality entertainment environment; rendering the visual element in the augmented reality environment relative to the location of the physical object; and, if the physical object is determined to be unknown, identifying the object, generating position tracking data for the object to track the position of the object; generating at least one visual element for rendering in the augmented reality entertainment environment; and rendering the visual element in the augmented reality environment relative to the location of the physical object.